By S. Coleman Charlton, Kurt H. Fischer, Jeff Yette
Placed quick and livid wrestle into your experience! palms legislation can provide fable and medieval melee and missile assaults with realistic-plus effects. easy to take advantage of, you are going to puncture, lessen, or weigh down your foes with convincing fatality!Arms legislation expands the strive against method from Rolemaster delusion function enjoying to its complete breadth.Attacks from dozens of guns are all dealt with in a different way in order that each one weapon has a special suppose and style. an analogous is correct for animal assaults and different adversarial maneuvers like falling, brawling, and martial arts.Remember...it's now not the bruises that kill! severe harm is what wastes your enemies! hands legislations offers a dozen different types of severe moves -- defined in shiny aspect -- that let you graphically describe the brutality to wrestle!
Read Online or Download Arms Law (Rolemaster Companion) PDF
Best gaming books
IQ Brainteasers is the last word attempt of your mind energy. choked with over three hundred puzzles, your visible, mathematical and lateral-thinking skills might be stretched to the restrict. additionally integrated are a few jap puzzles – Sudoku, Bridges and Slitherlink – on the way to fairly get your mind cells operating.
"Tales of Chivalry & Romance" are adventures which discover the 2 beliefs which set King Arthur Pendragon except so much different roleplaying video games. The code of chivalry and the excessive artwork of romance are important components of the real knight's personality. they could motivate you to nice deeds of valor and honore, or if annoyed, can result in darkish rifts among lords and fans.
Ebook by means of Achilli, Justin, Blackwelde, Kraig, Campbell, Brian, Hindmarch, Will
The Fireborn video game Master's guide includes the entire principles and suggestion you must run your individual Fireborn crusade. This e-book provides the instruments to teach your gamers epic experience within the mythic age or topic them to darkish mysteries in sleek London. It includes surroundings details for London, in addition to information on 4 epochs from the mythic age, in addition to recommendation on easy methods to run a Fireborn crusade, how one can use flashbacks to their fullest, ideas for karmic goods and taint, and lots of characters and creatures for use as pals or foes.
- Achtung! Cthulhu: Keeper's Guide to the Secret War
- Shadowrun, 3rd Edition
- Aspect Book Wood (Exalted RPG)
- The Twilight Tomb (Dungeon & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms Adventure)
- Mage the Awakening - Adamantine Arrow
Extra info for Arms Law (Rolemaster Companion)
20H – 12∑ Blast foe's chest. Send ribcage into heart. Foe drops and dies in 6 rounds. Blow to shoulder. +9H – ∑∏ – (-50) Foe yells out before the impact and is silenced by the blow. Ribs crack. 4∑∏ – (-30) Strike to foe's head. If he has no helm, he falls into a coma for 3 weeks. +10H – ∑∏ – (-10) +10H – 2∑∏ – (-40) +12H – 2∑∏ – (-25) Foe makes a mistake and pays. You send him prone with a fell strike. Tendons are smashed. +12H – (-10) Glancing strike to lower back. Foe turns away to avoid the damage.
The wound opens up nicely. Foe is in pain. 61-65 with arm greaves: +5H – 2∑∏ +2H – ∑ – 2∫ – (-10) w/o arm greaves: +3H – 2∑ – 2∫ – (-10) +2H – 2∫ –(-10) 66 Strike to foe's shield shoulder. Arm Foe blocks your attack with his elbow. is useless. That must really hurt! Elbow is shattered. Shield arm is useless. 3∑ – (+10) Strike along foe's neck. +3H – 4∑ – 2π +5H – 3∑ – ∏ Strike to lower leg. 71-75 76-80 2∑ –3∫ – (-5) Strike to foe's calf. Slash muscle. Foe almost falls down. with leg greave: +5H – 3π – (-10) w/o leg greave: +3H – ∑∏ – (-25) Strike foe in upper arm.
Sling foe's weapon to the right 5 feet. Foe's arm is useless. Tendon damage. +8H – ∑∏ +15H – 3∑ – (-75) Slap foe's arm and elbow around like string. Joint is shattered. Arm is useless. Foe should have stayed in bed. +9H – 2∑∏ Blow lands on foe's side. He goes down Blow to foe's armpit. Crush ribs and hard. Victory is close. destroy organs. Foe dies in 3 rounds. +12H – 3∑∏ – (-40) +15H – 3∑∏ – (+10) +20H – 6∑ – (-50) Blow to thigh. Compound fracture severs an artery. Foe goes down hard and dies in 12 rounds.
Arms Law (Rolemaster Companion) by S. Coleman Charlton, Kurt H. Fischer, Jeff Yette