By Lucien Soulban
Pity the terrible, misunderstood Masquers. Even one of the outlawed Guilds, they are distrusted. And why? simply because they could swap their faces immediately, mould fearsome guns from the plasm in their our bodies, transmogrify different wraiths into tapestries and remodel usual wraiths into the feared barghests, a few (dead) individuals are terrified of them. And but, all of them appear so nice....
Read or Download Guildbook: Masquers (Wraith: The Oblivion) PDF
Best gaming books
IQ Brainteasers is the last word attempt of your mind strength. choked with over three hundred puzzles, your visible, mathematical and lateral-thinking talents might be stretched to the restrict. additionally incorporated are a few eastern puzzles – Sudoku, Bridges and Slitherlink – with a purpose to fairly get your mind cells operating.
"Tales of Chivalry & Romance" are adventures which discover the 2 beliefs which set King Arthur Pendragon except such a lot different roleplaying video games. The code of chivalry and the excessive artwork of romance are important parts of the real knight's personality. they could motivate you to nice deeds of valor and honore, or if annoyed, can result in darkish rifts among lords and fans.
E-book via Achilli, Justin, Blackwelde, Kraig, Campbell, Brian, Hindmarch, Will
The Fireborn video game Master's instruction manual includes the entire principles and recommendation you must run your personal Fireborn crusade. This publication provides the instruments to teach your gamers epic experience within the mythic age or topic them to darkish mysteries in sleek London. It includes surroundings info for London, in addition to info on 4 epochs from the mythic age, in addition to recommendation on how one can run a Fireborn crusade, how you can use flashbacks to their fullest, principles for karmic goods and taint, and lots of characters and creatures for use as buddies or foes.
- Electronic Gaming (February)
- Arms Law
- Pathfinder Campaign Setting: Isles of the Shackles
- Legacies the Ancient (Mage: the Awakening)
- GURPS Grimoire: Tech Magic, Gate Magic, and Hundreds of Spells for All Colleges (GURPS: Generic Universal Role Playing System)
- 250 Indie Games You Must Play
Additional resources for Guildbook: Masquers (Wraith: The Oblivion)
They prefer to eat humanoids, so they hunt and prey on various tribes, luring them into sinister traps. ) Inamakosi the Meat King, chieftain of the Fleshstalkers tribe (CE male spriggan barbarian 3/rogue 3) Ngabo the Deathbringer, chieftain of the Ironbell tribe (CE male spriggan rogue 4/sorcerer 6) Ukabalimeli the Manslayer, chieftain of the Graveborn tribe (CE male spriggan barbarian 8) Marketplace Base Value 1,300 gp; Purchase Limit 7,500 gp; Spellcasting 4th Minor Items 3d4; Medium Items 1d6; Major Items — Far to the east, in possibly the least accessible boundary of the Screaming Jungle, rises an impenetrable, mountainous formation of weathered limestone.
Warehouse Row: The docks area known as Warehouse Row is one of the most important locations in Bloodcove. The rust-red waters that emerge sluggishly from the river here channel immense wealth, most of it looted from ancient tombs by treasure seekers or plundered from the land itself by loggers and miners eager to exploit the region’s bountiful natural resources. The Aspis Consortium oversees the movement of goods through Bloodcove via its agents on the Row. Most of the dockworkers are Mwangi humans who earn a decent wage by hauling crates, mending hulls, and maintaining storage areas, but those in charge report to the Aspis Consortium.
Walk of Shrines: A single street lined on both sides with small churches and shrines dedicated to dozens of gods, spirits, and philosophies. Some are simple kiosks, tightly packed with small platforms for preaching. Others house small congregations. Fetishes hang in windows and interiors are kept cool with skin carpets and leaf-woven prayer mats splayed across the f loor. The Wells: Only in the last 2 centuries have settlers dug deep enough and often enough to supply all the city’s water needs with wells, making the city far more defensible should it ever face a long-term siege from outside forces.
Guildbook: Masquers (Wraith: The Oblivion) by Lucien Soulban