Read e-book online Matchmoving: The Invisible Art of Camera Tracking PDF

By Tim Dobbert

ISBN-10: 0782144039

ISBN-13: 9780782144031

Master the paintings and technological know-how of Matchmoving

Written by means of a matchmoving professional, this e-book is far greater than a technical primer. It is helping you're thinking that like a professional that you can locate the proper resolution on your matchmoves, regardless of how tough. you will additionally locate insurance of projects that as a rule pass hand-in-hand with matchmoving, in addition to suggestion at the contributions you may make at the set of a live-action shoot. even if you are a scholar or expert, Matchmoving: The Invisible artwork of digital camera monitoring delivers the information and standpoint you must speedy and effectively clear up each matchmove.

Coverage includes:

  • Understanding how matchmove courses work
  • Perspective matching
  • Getting optimum second monitoring data
  • Calibrating/solving cameras
  • Using computerized tracking
  • Fitting matchmoves right into a CG set
  • Mastering matchamation techniques
  • Modeling from matchmoves
  • Troubleshooting undesirable matchmoves
  • Multi-purposing matchmove data

Show description

Read or Download Matchmoving: The Invisible Art of Camera Tracking PDF

Best 3d graphics books

mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide - download pdf or read online

Lots of people have stated good things approximately this booklet, and for the main half, I agree. After testing a couple of different books, this seems THE publication to get, for studying approximately psychological ray. the writer spends an important time speaking approximately rendering conception, that is useful for studying any glossy engine.

Neurale Netze - download pdf or read online

Die Erforschung des Gehirns und seiner kognitiven Fähigkeiten battle schon immer ein Anliegen der Menschheit. Der neueste Versuch, ein breites Verständnis der Vorgänge im Gehirn zu erlangen, ist unter dem Titel Neurale Netze zusammengefaßt. Um dem Leser den Einstieg zu erleichtern, wird das Thema schrittweise nähergebracht.

Download PDF by Autodesk: 3ds Max 8 MAXScript Essentials

Write your personal MAXScript services and utilities to create customized instruments and UI parts, and automate repetitive projects. tested strategies contain the construction of items, arrays, collections, regulate buildings, parametric gadgets, and the development of UI parts. The spouse CD-ROM comprises media records that let you perform the recommendations with real-world examples demonstrating how one can use then in a construction setting.

Download e-book for iPad: Graphics Gems III (IBM Version) by David Kirk

This sequel to snap shots gem stones (Academic Press, 1990), and photographs gemstones II (Academic Press, 1991) is a realistic number of special effects programming instruments and methods. pics gem stones III incorporates a higher percent of gem stones with regards to modeling and rendering, rather lighting fixtures and shading.

Additional info for Matchmoving: The Invisible Art of Camera Tracking

Sample text

Camera rigs give you more freedom and control over how you can position the camera. You’ll use them quite often in the matchmoving process, and they can really help make it less frustrating. This keeps the corner of your 3D building on the corner of the building in the image while you adjust the perspective. Evaluating and Adjusting the Camera Up until this point, we’ve been working with approximations for our camera and building. Now we have everything we need to “tighten” up the matchmove and find the exact settings for the camera and the right size and shape for the building.

Any light emitted from a surface that does not fall within this cone is not seen by the camera. 1 Light is reflected from an object in all directions. 27 The light from the scene is gathered by the lens and focused onto the film plane at the back of the camera where the film sits. Since the image plane is a 2D plane, it represents a 2D slice of the cone-shaped region of light. Since the light in the cone represents the same light in the scene, you could slice the cone of light anywhere along its length and get the same image.

CHAPTER 3: 2D TRACKING ■ 50 Track “True” 3D Positions Is there such a thing as an object not having a “true” 3D position? In a sense, yes. What I’m talking about here are features that are easy to track but don’t represent a static 3D position in the scene, such as lens flares, reflections, specular highlights, and features that seem to intersect but in fact do not. These types of features don’t make good tracking markers because their position and shape change as the camera moves. This problem is a little bit harder to recognize, but it’s important to avoid.

Download PDF sample

Matchmoving: The Invisible Art of Camera Tracking by Tim Dobbert

by Richard

Rated 4.17 of 5 – based on 46 votes